Dude can take the house, honestly. The silence really made the place creepy! Only complaint is the clunkiness in our character. Those doorframes were my biggest enemy.
The creature was genuinely terrifying, and the eerie, desolate atmosphere added to the tension. However, the gameplay felt a bit clunky, and the overly restrictive prop borders often blocked movement, which disrupted the immersion.
I need to figure out how to get ending "A" but I got the other ones. I was so dedicated to getting the ending with the gun that I died like 5 or 6 times just trying to shoot this dude. Overall this was a fun game. I had a good time playing. Keep up the good work. Can't wait to see what you make in the future.
Thank you so much, mate! I’m thrilled you enjoyed it. About the gun — funny enough, it wasn’t actually in the original game, but your idea really got me thinking, so I’ve decided to add it in! As for all the endings… well, that’s something you’ll have to uncover yourself. 😉
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Bcem npuBeT pubRta
Dude can take the house, honestly. The silence really made the place creepy! Only complaint is the clunkiness in our character. Those doorframes were my biggest enemy.
Overall, really enjoyed!
Hello, I will be playing this live tomorrow around 630 PM EST.
CREEPY
Loved it mate ! Please let me know how to get all ending and how you got the gun which is shown in your demo video. Would love to run it back again !
/editThank you so much, mate! I’m thrilled you enjoyed it. About the gun — funny enough, it wasn’t actually in the original game, but your idea really got me thinking, so I’ve decided to add it in! As for all the endings… well, that’s something you’ll have to uncover yourself. 😉
Alright. Bet 😎